Unity 3D 5.x 内置着色器概览

Unity 3D 5.x 内置着色器是一种可用于创建视觉效果的预构建着色器集合。它们易于使用,并为各种图形需求提供了多种选择。内置着色器通常用于快速原型制作和开发,因为它们不需要编写自定义着色器代码。

x内置shader
Unity3d 5.x内置shader 预估大小:181个文件
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UnityInstancing.cginc 6KB
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UnityStandardShadow.cginc 5KB
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UnityDeferredLibrary.cginc 5KB
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UnityShaderVariables.cginc 9KB
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UnityStandardBRDF.cginc 16KB
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UnityStandardCoreForwardSimple.cginc 10KB
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UnityImageBasedLighting.cginc 19KB
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Tessellation.cginc 5KB
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Lighting.cginc 5KB
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UnityGlobalIllumination.cginc 11KB
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UnityCG.cginc 36KB
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UnityPBSLighting.cginc 9KB
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AutoLight.cginc 7KB
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UnityStandardUtils.cginc 8KB
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UnityStandardInput.cginc 5KB
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TerrainEngine.cginc 11KB
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SpeedTreeWind.cginc 19KB
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HLSLSupport.cginc 27KB
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UnityStandardCore.cginc 21KB
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UnityDeprecated.cginc 5KB
zip 文件大小:242.69KB