A星插件战棋路径规划系统

A 星算法的战棋移动系统,Unity3D 做的,资源还挺全的,蛮适合拿来练手。项目里包括完整场景、脚本、网格数据,跑起来快。算法原理讲得也比较清楚,像f=g+h这种公式也有实际演示,配合 Unity 的组件系统,用起来也还挺顺。适合想深入了解路径规划逻辑的朋友,尤其是做战棋或回合制玩法的,能帮你节省不少重复造轮子的时间。

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A星插件战棋移动系统.zip 预估大小:2000个文件
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zip 文件大小:208.49MB