AutoLOD自动LOD优化插件

Unity 项目的场景越来越大,模型也越来越多,不搞点优化真扛不住。AutoLOD-master.zip这个插件就挺实用的,专门干自动 LOD 优化的活儿,不用你手动一个个调,省时又省心。

AutoLOD的核心逻辑其实不复杂,就是根据相机距离来动态切换模型的细节等级。你只要把插件集成进去,再挂到你的 Prefab 上,系统就会自动给你生成不同 LOD 层级,远了换低模,近了再切回来。

压缩包里头内容还挺全:有 C#源码、Unity 资源、配置文件,还有示例场景。最适合像这种要做快速场景优化的,用起来直观。你也可以自己改代码,比如调整 LOD 切换的距离或者自定义过渡动画,灵活性不错。

预设资源也帮了大忙,比如自带的材质、贴图啥的,你不用从头配,拿来就能跑。直接拖到场景里,看 LOD 效果怎么切换的,学习成本也不高。

有一点要注意,切换过渡默认是比较生硬的,你最好自己调一下过渡算法,比如用插值让细节变化自然点。要不然模型突然变糊,看着怪别扭。

用完记得跑一遍Unity Profiler,看看帧数是不是上来了。对 GPU 吃紧的项目,这种 LOD 优化效果还蛮的。尤其移动端,内存吃紧的地方,能少渲染一点是一点。

如果你正好在做 3D 场景,又想省点优化工夫,那这个AutoLOD-master.zip可以先拉下来试试,自己改起来也方便。

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AutoLOD-master.zip 预估大小:92个文件
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AutoLOD-master 文件夹
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.gitmodules 264B
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Shaders 文件夹
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SimpleBatcher.shader.meta 217B
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SimpleBatcher.shader 2KB
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LICENSE.meta 196B
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Shaders.meta 213B
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Scripts.meta 213B
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README.md.meta 199B
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LICENSE 468B
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AssemblyInfo.cs 375B
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_AutoLOD.asmdef 373B
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Packages.meta 213B
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Scripts 文件夹
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Extensions 文件夹
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LODGroupExtensions.cs.meta 284B
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IEnumeratorExtensions.cs 254B
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IEnumeratorExtensions.cs.meta 284B
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LODGroupExtensions.cs 4KB
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Editor 文件夹
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SceneLOD.cs.meta 284B
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AutoLOD.cs.meta 262B
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LODData.cs 2KB
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TagManager.cs 3KB
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TextureAtlasModule.cs.meta 284B
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LODImportSettingsDrawer.cs 3KB
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Helpers 文件夹
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ProfileAnimation.cs 1KB
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ProfileAnimation.cs.meta 284B
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MeshSimplifiers.meta 213B
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TextureAtlas.cs.meta 284B
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LODImportSettingsDrawer.cs.meta 284B
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TagManager.cs.meta 284B
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Batchers.meta 213B
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Batchers 文件夹
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SimpleBatcher.cs.meta 284B
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SimpleBatcher.cs 7KB
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MaterialPreservingBatcher.cs.meta 284B
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MaterialPreservingBatcher.cs 588B
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ModelImporterLODGenerator.cs 15KB
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TextureAtlasModule.cs 3KB
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TextureAtlas.cs 300B
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Helpers.meta 172B
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GridPlacementUtility.cs 3KB
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AutoLOD.cs 29KB
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_AutoLOD-Editor.asmdef 416B
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MeshSimplifiers 文件夹
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SimulatedMeshSimplifier.cs 4KB
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MeshDecimatorSimplifier.cs 10KB
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QuadricMeshSimplifier.cs 2KB
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SimplygonMeshSimplifier.cs.meta 284B
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MeshDecimatorSimplifier.cs.meta 262B
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QuadricMeshSimplifier.cs.meta 262B
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InstaLODMeshSimplifier.cs.meta 284B
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SimplygonMeshSimplifier.cs 7KB
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SimulatedMeshSimplifier.cs.meta 262B
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InstaLODMeshSimplifier.cs 3KB
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LODImportSettings.cs 298B
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_AutoLOD-Editor.asmdef.meta 207B
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ModelImporterLODGenerator.cs.meta 284B
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GridPlacementUtility.cs.meta 262B
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LODDataEditor.cs.meta 284B
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LODDataEditor.cs 3KB
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LODData.cs.meta 284B
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SceneLOD.cs 20KB
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LODImportSettings.cs.meta 284B
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Helpers 文件夹
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MeshLOD.cs.meta 243B
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MonoBehaviourHelper.cs 8KB
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OptionalDependencyAttribute.cs.meta 284B
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TimedEnumerator.cs 4KB
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WorkingMesh.cs 17KB
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RequiresLayerAttribute.cs.meta 284B
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TimedEnumerator.cs.meta 284B
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OptionalDependencyAttribute.cs 496B
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WorkingMesh.cs.meta 284B
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RequiresLayerAttribute.cs 258B
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MeshLOD.cs 3KB
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RequiresTagAttribute.cs.meta 284B
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MonoBehaviourHelper.cs.meta 262B
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RequiresTagAttribute.cs 310B
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Utilities.meta 213B
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Utilities 文件夹
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ObjectUtils.cs.meta 284B
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ObjectUtils.cs 12KB
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Extensions.meta 213B
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Helpers.meta 213B
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Interfaces.meta 213B
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Interfaces 文件夹
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IMeshSimplifier.cs 565B
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IBatcher.cs.meta 262B
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IMeshSimplifier.cs.meta 262B
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IBatcher.cs 359B
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Editor.meta 191B
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LODVolume.cs.meta 262B
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LODVolume.cs 25KB
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.gitignore 12B
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README.md 4KB
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AssemblyInfo.cs.meta 284B
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_AutoLOD.asmdef.meta 207B
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.gitattributes 4KB
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Packages 文件夹
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CCU.meta 213B
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UnityMeshSimplifier 文件夹
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CCU 文件夹
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UnityMeshSimplifier.meta 213B
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zip 文件大小:78.08KB