ios的Quartz.2D.Graphics开发书集苹果游戏开发书籍
IOS 20 次浏览
This book is not a manual for OpenGL but covers essential OpenGL concepts as they relate to 3D graphics programming on the iPhone and iPod touch. It i
IOS 21 次浏览
In computer graphics, the 3D perspective effect is one of the core techniques for creating realistic visual experiences, simulating how the human eye
WindowsPhone 41 次浏览
三维图形的底层原理其实没那么玄乎,《3D 计算机图形学基础》这本书就挺适合用来入门也适合进阶。作者是哈佛的 Steven J. Gortler,讲得比较系统,从你最熟悉的 OpenGL 开始,一步步拆解到变换、曲线、渲染这些关键知识点。像线性代数那部分,讲得挺实在,矩阵变换怎么做,旋转怎么搞清楚,一
Unity3D 0 次浏览