iPhone 3D Graphics Programming Guide
This book is not a manual for OpenGL but covers essential OpenGL concepts as they relate to 3D graphics programming on the iPhone and iPod touch. It is presented in a tutorial format suitable for readers without a graphics background or prior experience with the iPhone SDK. A solid understanding of C++ is required, while familiarity with Objective-C is beneficial but not mandatory.
4.53MB
文件大小:
评论区