Unity内建渲染器源码版本

Unity内建渲染器源码现已开放获取,版本为builtin_shaders-2018.3.14f1.zip。这一版本提供了Unity内置着色器的完整源代码,有助于开发人员更深入地理解Unity的渲染机制,提升渲染效果和性能。

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Unity内置着色器源码 版本:builtin_shaders-2018.3.14f1.zip 预估大小:238个文件
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UnityStandardCore.cginc 24KB
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UnityStandardCoreForwardSimple.cginc 11KB
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SpeedTree8Common.cginc 10KB
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UnityShaderVariables.cginc 12KB
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TerrainEngine.cginc 12KB
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TerrainSplatmapCommon.cginc 7KB
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UnityCustomRenderTexture.cginc 7KB
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UnityShadowLibrary.cginc 42KB
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UnityStandardParticles.cginc 11KB
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UnityStandardBRDF.cginc 17KB
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UnityImageBasedLighting.cginc 21KB
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UnityGlobalIllumination.cginc 10KB
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AutoLight.cginc 14KB
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SpeedTreeWind.cginc 23KB
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UnityMetaPass.cginc 11KB
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UnityCG.cginc 43KB
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UnityPBSLighting.cginc 8KB
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HLSLSupport.cginc 37KB
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UnityInstancing.cginc 21KB
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UnityStandardUtils.cginc 10KB
zip 文件大小:355.47KB