OpenCV for Unity 2.3.2Plugin Real-time Image Processing and Cross-platform Support

OpenCV for Unity 2.3.2 is a powerful Assets Plugin designed to integrate OpenCV 3.4.2 with Unity. It provides seamless iOS & Android support and compatibility with Windows10 UWP, WebGL, and Standalone platforms (Win, Mac, Linux). The plugin also supports previewing in Unity Editor.

Key Features

  • API Consistency: Utilizes the same API as OpenCV Java 3.4.2, ensuring a smooth transition for developers familiar with Java.
  • Real-Time Processing: Leverages Unity's WebCamTexture for real-time image processing, including face detection on iOS devices (smoothly runs on iPhone 5).
  • Texture Conversion: Converts between Unity's Texture2D and OpenCV’s Mat format, facilitating interoperability.
  • Resource Management: Implements IDisposable, allowing resource management through the “using” statement in C#.
  • Integration Examples: Includes examples for integration with PlayMaker, NatCam, NatCorder, GoogleVR, and Kinect, among others.

System Requirements

  • Windows Standalone & Preview Editor: Windows 7 or later
  • Mac Standalone & Preview Editor: macOS 10.9 or later

This plugin uses OpenCV under the 3-clause BSD License. Refer to Third-Party Notices.txt in the package for license details.

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